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	<title>Comments for 3d freelance artist and visualisation UK, specialising in animation, modelling, rendering, visualisation, design and media</title>
	<atom:link href="http://www.stevesideas.net/comments/feed" rel="self" type="application/rss+xml" />
	<link>http://www.stevesideas.net</link>
	<description></description>
	<lastBuildDate>Thu, 18 Feb 2010 15:23:36 +0000</lastBuildDate>
	
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		<title>Comment on Breakfast by steve wilson</title>
		<link>http://www.stevesideas.net/2009/11/28/breakfast/comment-page-1#comment-175</link>
		<dc:creator>steve wilson</dc:creator>
		<pubDate>Thu, 18 Feb 2010 15:23:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.stevesideas.net/?p=237#comment-175</guid>
		<description>I just used a simple bump map downloaded from www.cgtextures.com. I then used uvwunwrap to make sure that there was no stretching (as best I could) around the toaster.

Glad you like the image. Thanks :)</description>
		<content:encoded><![CDATA[<p>I just used a simple bump map downloaded from <a href="http://www.cgtextures.com" rel="nofollow">http://www.cgtextures.com</a>. I then used uvwunwrap to make sure that there was no stretching (as best I could) around the toaster.</p>
<p>Glad you like the image. Thanks <img src='http://www.stevesideas.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Comment on Breakfast by Roland</title>
		<link>http://www.stevesideas.net/2009/11/28/breakfast/comment-page-1#comment-174</link>
		<dc:creator>Roland</dc:creator>
		<pubDate>Fri, 12 Feb 2010 21:20:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.stevesideas.net/?p=237#comment-174</guid>
		<description>WOW! The toaster looks great. Could you tell me how you did the bump map? Have been trying to get this kind of effect for a while (never succeeded though)

Thanx!</description>
		<content:encoded><![CDATA[<p>WOW! The toaster looks great. Could you tell me how you did the bump map? Have been trying to get this kind of effect for a while (never succeeded though)</p>
<p>Thanx!</p>
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	<item>
		<title>Comment on Vray displacement grass + free large grass texture by Orlando Nóbrega</title>
		<link>http://www.stevesideas.net/2009/12/30/vray-displacement-grass-free-large-grass-texture/comment-page-1#comment-102</link>
		<dc:creator>Orlando Nóbrega</dc:creator>
		<pubDate>Mon, 18 Jan 2010 14:45:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.stevesideas.net/?p=322#comment-102</guid>
		<description>Thanks a lot for the texture and tut!</description>
		<content:encoded><![CDATA[<p>Thanks a lot for the texture and tut!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Vray displacement grass + free large grass texture by Carsten</title>
		<link>http://www.stevesideas.net/2009/12/30/vray-displacement-grass-free-large-grass-texture/comment-page-1#comment-98</link>
		<dc:creator>Carsten</dc:creator>
		<pubDate>Sat, 16 Jan 2010 17:28:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.stevesideas.net/?p=322#comment-98</guid>
		<description>Hi Steve,

this is a great Tutorial, but the textures on megaupload are not available any more. Do you have another download link for the textures?

Best regards,
Carsten</description>
		<content:encoded><![CDATA[<p>Hi Steve,</p>
<p>this is a great Tutorial, but the textures on megaupload are not available any more. Do you have another download link for the textures?</p>
<p>Best regards,<br />
Carsten</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Vray displacement grass + free large grass texture by steve wilson</title>
		<link>http://www.stevesideas.net/2009/12/30/vray-displacement-grass-free-large-grass-texture/comment-page-1#comment-90</link>
		<dc:creator>steve wilson</dc:creator>
		<pubDate>Mon, 11 Jan 2010 09:34:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.stevesideas.net/?p=322#comment-90</guid>
		<description>I made this tutorial pretty quickly and didnt have the mic set up. All future tutorials will have audio.</description>
		<content:encoded><![CDATA[<p>I made this tutorial pretty quickly and didnt have the mic set up. All future tutorials will have audio.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Vray displacement grass + free large grass texture by BBB3</title>
		<link>http://www.stevesideas.net/2009/12/30/vray-displacement-grass-free-large-grass-texture/comment-page-1#comment-88</link>
		<dc:creator>BBB3</dc:creator>
		<pubDate>Sun, 10 Jan 2010 23:32:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.stevesideas.net/?p=322#comment-88</guid>
		<description>Nice, vibrant images, Steve. And thanks a lot for the tut and the map. This will come very handy.</description>
		<content:encoded><![CDATA[<p>Nice, vibrant images, Steve. And thanks a lot for the tut and the map. This will come very handy.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Vray displacement grass + free large grass texture by steve wilson</title>
		<link>http://www.stevesideas.net/2009/12/30/vray-displacement-grass-free-large-grass-texture/comment-page-1#comment-86</link>
		<dc:creator>steve wilson</dc:creator>
		<pubDate>Fri, 08 Jan 2010 18:13:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.stevesideas.net/?p=322#comment-86</guid>
		<description>Thanks for the comments guys. No problem. Hope it comes in useful. I will be uploading more video tutorials when I get the chance so please come back and visit. :)</description>
		<content:encoded><![CDATA[<p>Thanks for the comments guys. No problem. Hope it comes in useful. I will be uploading more video tutorials when I get the chance so please come back and visit. <img src='http://www.stevesideas.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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		<title>Comment on Vray displacement grass + free large grass texture by miliphf</title>
		<link>http://www.stevesideas.net/2009/12/30/vray-displacement-grass-free-large-grass-texture/comment-page-1#comment-85</link>
		<dc:creator>miliphf</dc:creator>
		<pubDate>Fri, 08 Jan 2010 14:36:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.stevesideas.net/?p=322#comment-85</guid>
		<description>thank   u   for  share!!! i like u work very much!!!</description>
		<content:encoded><![CDATA[<p>thank   u   for  share!!! i like u work very much!!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on 3d architectural visuals &#8211; dusk by Steve Lawnick</title>
		<link>http://www.stevesideas.net/2009/12/29/3d-architectural-visuals-dusk/comment-page-1#comment-84</link>
		<dc:creator>Steve Lawnick</dc:creator>
		<pubDate>Thu, 07 Jan 2010 23:04:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.stevesideas.net/?p=308#comment-84</guid>
		<description>Stunning work...&amp; thanks for the grass :)</description>
		<content:encoded><![CDATA[<p>Stunning work&#8230;&amp; thanks for the grass <img src='http://www.stevesideas.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	<item>
		<title>Comment on Summer bedroom by steve wilson</title>
		<link>http://www.stevesideas.net/2009/10/14/summer-bedroom/comment-page-1#comment-82</link>
		<dc:creator>steve wilson</dc:creator>
		<pubDate>Thu, 07 Jan 2010 01:21:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.stevesideas.net/blog/?p=167#comment-82</guid>
		<description>The lower the burn number in reinhard the closer to exponential you get. Exponential color mapping is like having reinhard burn multiplier at 0. Linear tends to work better with 2.2 gamma rather than 1.0 gamma because the mid tones are brighter you dont need your lights to burn so much.</description>
		<content:encoded><![CDATA[<p>The lower the burn number in reinhard the closer to exponential you get. Exponential color mapping is like having reinhard burn multiplier at 0. Linear tends to work better with 2.2 gamma rather than 1.0 gamma because the mid tones are brighter you dont need your lights to burn so much.</p>
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