Created for lighting, modelling and rendering test purposes. Particles used for jam seeds and crumbs. 3ds max 2010, vray 1.5 sp3. Post work – photoshop.
WOW! The toaster looks great. Could you tell me how you did the bump map? Have been trying to get this kind of effect for a while (never succeeded though)
I just used a simple bump map downloaded from http://www.cgtextures.com. I then used uvwunwrap to make sure that there was no stretching (as best I could) around the toaster.
Glad you like the image. Thanks