Breakfast

Created for lighting, modelling and rendering test purposes. Particles used for jam seeds and crumbs. 3ds max 2010, vray 1.5 sp3. Post work – photoshop.

Breakfast - 3d

2 Comments

  1. Posted February 12, 2010 at 9:20 pm | Permalink

    WOW! The toaster looks great. Could you tell me how you did the bump map? Have been trying to get this kind of effect for a while (never succeeded though)

    Thanx!

  2. Posted February 18, 2010 at 3:23 pm | Permalink

    I just used a simple bump map downloaded from http://www.cgtextures.com. I then used uvwunwrap to make sure that there was no stretching (as best I could) around the toaster.

    Glad you like the image. Thanks :)